Sunday, 19 October 2014

Captain phillips moovly - sound analysis



Glossary of sound terms
Diegetic sound- Sound that comes from a person or object in the scene and seen on the screen.

Ambient sound- Background sound belonging to the scene but not always seen on the screen/can be recorded on location or can be added via a soundtrack.

Non-diegetic sound- sound that comes from nothing that can be seen on the screen and has been added afterwards in the editing process. Examples of this are soundtrack music or a voiceover.

Synchronous sound-  This is where the sound is synchronised with the object emitting that sound. As in lip-sync where the actors mouth moves exactly in time with the words we hear.

Asynchronous sound- This is where the sound track is deliberately out of sync with what we see. it is a rare effect in TV drama.

Sound effects- Sounds that are added to the visuals in editing. They may be natural sound, for example, the sound of traffic outside the window added to a shot filmed in studio.

Sound bridge - Where either diegetic or non-diegetic sound continues across one or more transitions/cuts

Dialogue - The sound made by characters talking to each other

Voiceover - Where a voice from outside the image on screen is giving the audience information to help with the story.

Mode of address - This covers the manner in which the narrative comes across to the audience. This includes language style used by characters or narrators.

Direct address - When a narrator or character speaks directly to the audience

Soundtrack - Sound added entirely in post-production. Usually a mixed music track





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