Sunday, 19 October 2014
Captain phillips moovly - sound analysis
Glossary of sound terms
Diegetic sound- Sound that comes from a person or object in the scene and seen on the screen.
Ambient sound- Background sound belonging to the scene but not always seen on the screen/can be recorded on location or can be added via a soundtrack.
Non-diegetic sound- sound that comes from nothing that can be seen on the screen and has been added afterwards in the editing process. Examples of this are soundtrack music or a voiceover.
Synchronous sound- This is where the sound is synchronised with the object emitting that sound. As in lip-sync where the actors mouth moves exactly in time with the words we hear.
Asynchronous sound- This is where the sound track is deliberately out of sync with what we see. it is a rare effect in TV drama.
Sound effects- Sounds that are added to the visuals in editing. They may be natural sound, for example, the sound of traffic outside the window added to a shot filmed in studio.
Sound bridge - Where either diegetic or non-diegetic sound continues across one or more transitions/cuts
Dialogue - The sound made by characters talking to each other
Voiceover - Where a voice from outside the image on screen is giving the audience information to help with the story.
Mode of address - This covers the manner in which the narrative comes across to the audience. This includes language style used by characters or narrators.
Direct address - When a narrator or character speaks directly to the audience
Soundtrack - Sound added entirely in post-production. Usually a mixed music track
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